Most parents don’t like video games. They have bad reputation!
The main reason is because children spend hours of playing without any educational aspect. Moreover, they most likely absorb some violent or other bad principals.

Learning From Video Games
About the value of serious games, we’ve discussed a lot. In a nutshell, it refers to games that combine playing with educational values. You may encounter serious games in many different life aspects. For example:
- School and academic uses, for increase the students’ interest and for better implementation for the learned subject.
- In the business world, were many companies combine business simulations as a way for training their management team.
- Military uses for implement tactic and strategic point of view.
A recent trend from the field of serious games is “Serious video games”.
This latest Video Games fashion shows that video games can be valuable educational tool. Furthermore, those games are not only for kids!
If you wonder if this market is profitable, the answer is it’s on the ascent.
The video games industry is rolling 30 Billion dollars a year, whereas the serious video games share is only a Billion.
Although the numbers are relatively small, venture capitals and other investors are only now starting to realize the tremendous money-making potential of this market.
The CEO Game is an online business serious game, a game where you acquire significant business knowledge and improve your management skills.
At the moment we are building software, based on the internet platform and connected to the real-world’s data.
In the future, we plan to transfer the game to a video game platform which is a great opportunity to reach many other players – young CEOs? Only time can tell…
Based on: http://www.npr.org/templates/story/story.php?storyId=5072275
The CEO Game.


September 19th, 2009 at 11:29 pm
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