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  • 20Oct

    Imagine if you could walk up to a machine, without walking out of your way, and buy any book you fancy with no cashiers, no lines and no need for the book to even be in stock. How would you like an ATM for books? Well, the revolution has begun. The EBM, also known as the Espresso Book Machine, does just that. It offers a brand new concept of print on demand, buying books hot off the press, literally. This “Johnny on the spot” wonder offers quality paperbacks–even extinct and hard-to-find ones–at cheap prices, just like factory-made books, but instead printed directly from online files within just minutes.

    The Espresso Book Machine

    The Espresso Book Machine

    The concept lies within the name itself–Espresso, which is something that is made to order, one at a time, at the time of sale and most importantly in a fast manner. It all started with a series of lectures back in 1999, when lecturer Jason Epstein. An experienced editor, who had worked with writers ranging from Phillip Roth to widely renowned Nabokov, mentioned that the future of the business was possible if readers could print an out-of-stock piece on the spot, especially if a book-printing machine could be made so it would fit in any ordinary store. At the same time Jeff Marsh, an inventor from Missouri, was already working on a device with many similar features. When one of his friends heard Epstein’s lecture and ideas, he immediately contacted him. In short time, Epstein (along with other partners) licensed Marsh’s invention and formed “On Demand Books“; you can guess the business logic behind the name.

    The first EBM, a machine that can cost up to 75,000 dollars, was placed and demonstrated June 2007 in the Science, Industry and Business Library of the New York Public Library. For an entire month the public could test the machine by printing free copies of all-time best sellers such as “Moby Dick”, “The Adventures of Tom Sawyer”, “A Christmas Carol” (soon to be a Disney picture) and many more. It was a big success, drawing the mass audience and media attention it deserved. Ever since the heat began, beta EBMs were dispensed in many more locations in the US like Washington, New Orleans, San Francisco, Vermont, Michigan and other places throughout the world: The United Kingdom, Canada, Australia and even Egypt (Bibliotheca Alexandrina). It is important to point out the phenomenal success in the UK where it was embraced by “Blackwell’s book store” which now plans to place EBMs in 60 more of its stores and has a catalogue of over one million books.

    The machine measures 2.8 feet deep, 3.2 feet wide and 4.5 feet high, which indeed makes it small enough to fit in retail book stores or small library rooms. It consists of two modular parts, making it easy for transport. The EBM can print up to 105 pages in a minute in black and white or 35 pages a minute in color. This means that the EBM can print, collate, bind and cover a 300 page book in about three and a half minutes. In total the EBM can bind 830 pages, if that’s not satisfactory for you, then good luck. Moreover, it can also print four-color covers not at all different from factory-made books’ covers. There is hardly any room for human intervention, and aside from choosing the book and color settings, all you need to do is decide on the trim size of the book and maybe refill the paper. It is based on the EspressNet, a user-friendly virtual network which provides the content itself, content and rights managing tools, encryption and security and the ordering interface itself. Both cover and the book block are printed from PDF files.

    So what is the Google connection? Lately Google signed an agreement with On Demand Books whereby Google will provide them the digitized files on more than two million books in the public domain for printing and selling. This unprecedented number of reading options will be added to the current 1.6 million titles already available via the Espresso Book Machine, thus creating a limitless digital inventory. According to the associated press, Google will get one buck for each book sold, but Google had already announced it will donate all profits to charities. The Harvard Book Store in Cambridge will be among the pioneers to be equipped with an EBM that has access to Google’s desired digital library.

    What about economic consequences? The direct selling model that the EBM represents eliminates shipping, storing and the formation of tons of unsold books or books which are in a bad shape and allows concurrent world wide availability of new titles and golden oldies, which are out print. It basically screams decentralization. Moreover, it will allow self published authors to get instant distribution. All of these influences may in time cause prices to lower to consumers and libraries and allow greater profits for the publishers. Many feel that this innovation could actually help conventional bookshops to survive and even encourage literacy. So aside from the teamsters, everyone is pretty happy. Especially with a one cent a page tariff for some book categories, that will probably even lower later on.

    With all that in mind, it’s no wonder it landed a spot on Time Magazine’s “Best Inventions of the year” list in 2007 and it’s no wonder why some proclaim that what Guttenberg’s printing press did for Europe six hundred years ago, digitization and the Espresso Book Machine will do for the world tomorrow.

    Omer Shachnai

    The CEO Game.

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  • 18Oct

    Tycoon Online is a browser-based business simulation game based on the concept of other well-known tycoon games such as SimCity, Rollercoaster Tycoon and Transport Tycoon Deluxe.  The game was  developed by Capitalist Games, and was first released in 2007. Today it includes six virtual games where each game is based on its own country: Sweden, Portugal, Turkey, Netherlands and the United States.


    At the beginning of the game the player constructs his own company at the location he chooses.  After creating the company the player can produce goods, build factories, import or export goods bought from other players or sell products on the local markets and shops. Tycoon Online also offers a virtual stock market that allows you to purchase stocks of other players’ companies and even take the over. Inside the game a player can manage production, calculate financial costs and manage human resources. The game itself has a pretty simple and easy to understand interface and allows a quick start for joining new games. Capitalist Games take great pride that their game would be fun for the whole family.


    Tycoon Online is unlike the CEO Game puts it main focus on being a game and less on being a simulation. Tycoon Online offer only basic educational values and focuses more on being an entertaining game. So enjoy it, but don’t forget to sign up for the CEO Game beta — more bang for you (free) buck!

    The CEO Game.
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  • 13Oct

    Since the invention of the iPhone, the smartphone trend has exhibited continuously exponential growth. Many new developments have created a new market to explore.

    A lot of iPhone buyers use only a small and trivial part of its functionality, not realizing the full potential of their mobile friend.

    iPhone Applications, the hottest trend of the mobile world, let everyone (with Mac and technical approach) to develop their mobile dream, from every corner of the world. The talented ones can also make money out of it.

    But this article is not about just any iPhone apps. It is about those applications that may save you time and money!

    Here are 5 tips for managing money with your iPhone:

    • Convert Currencies
      Check the up-to-date exchange rate of any desired currency, and get a close look at your stocks.

      Applications such as Currency Converter Pro enable you to check 220 exchange rates, including silver and gold, and to convert between them.

    • Manage your budget
      In order to stay on top of your budget planning and implementation, you may need a tool to help you plan and act appropriately.

      iPhone - Budget Application

      iPhone - Budget Application

      Budget is an application for managing your personal budget. It enables you to receive some basic information, such as graphs of your expenses, reminders relevant to your plans (such as when you need to pay your monthly rent), retrieved data and sets the time period for you budget plan.
      You may synchronize the data over several iPhones, for more than one person managing their households (husband and wife, partners etc.).

      Another budget management application is Day Bank, which allows you to synchronize the iPhone application with software on your computer.

    • Save SMS and phone calls
      The fact that you’re with your mobile phone doesn’t necessarily means that you need to make your phone calls through the device.
      Fring is an application that combines all your contacts in the instant massages networks (Google Talk, ICQ, MSN messanger etc.), allowing you to chat with them and even have a voice conversation (VOIP) through Wifi.
      Fring users can speak free with one another. Skype is also enabled by the SkypeOUT rates.
    • Keep updated in the stock market
      Keeping track of stocks is something you can do with the application Stocks, which comes with the iPhone. You can get information about stocks and receive relevant updates, including detailed graphs and a list of securities.

      Stock information for experts is provided with the application Bloomberg, built by the financial information agency, Bloomberg. The

      iPhone - Bloomberg application

      iPhone - Bloomberg application

      application is far more detailed than ‘Stocks’ and allows you to keep updated with the world’s markets, complete with news and estimations.

    • Tip calculator
      Have you ever wondered how much money you should leave for the waiter? Tipulator, an iPhone application that easily calculates the tip everyone in the table need to pay, does it for you. You simply enter the amount to pay, the tip percentage desire and the number of people dinning.

    This is only a few of the enormous pool of iPhone applications that can save you time and money.

    I believe that in the future the mobile revolution will manage our wallet very, very closely. Smartphones are already helping us manage our budget and advise us for smart saving. Of course, until the CEO Game becomes an iPhone app, in order to play what will surely be the most fun and realistic business simulation ever, you’re going to have to sit down at a computer. It’ll be worth it, we promise.

    Nimrod.

    The CEO Game.

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  • 11Oct

    The first of two articles on the products of Tycoon SystemsIndustryPlayer and IndustryMasters. Both are online business games which join together light entertainment of multiplayer gaming with educational purposes.

    Industry Masters.

    Industry Masters.

    IndustryMasters is an online, multiplayer, business strategy game, brought to you by Tycoon Masters, a Brazilian business education software firm and is intended to replicate real world economy. This business game first saw light in 2007, subsequent to Tycoon Masters’ additional simulation game IndustryPlayer which was launched in August 2006. In IndustryMasters, players assume the role of a company’s CEO and battle one another in real time for profit and in order to rule the market and have the highest share price. Generally, the concept behind the game is allowing the players to experience the results of their actions in this real-like situation of ongoing financial strive.

    The novice CEOs (and maybe next-generation executives) who consist of business and engineering students, corporates’ trainees and amateur users; engage at running their company and must deal with all the aspects of their corporations’ business including planning strategy, financial investments, product branding, pricing, quality assurance, research and development, HR and even ecology. The game contains approximately 250 industries which are divided into 16 categories. The goal is to constantly increase the share price by making smart investments. Each week a new tournament begins, where you start out as a low level manager and get promoted with time. With each promotion the challenge and rewards gradually increase as well. The tournament consists of 100 participants hourly rounds, which represent sixty business months. Therefore, each month is one minute of game time, which in the end of – scores and market data are automatically updated. The players can play individually or group up and in the end can get analysis on their performance.

    The game is available in few editions customized for different usages:

    • Single User Simulations – Self paced study while competing with specific business scenarios.
    • Real Time Simulations – The public RTS where you compete with players worldwide.
    • Simulation Workshops – Single seminary class, lasting 1 – 2 hours, for 10-50 players.
    • Simulation Seminars – A longer comprehensive 2 days simulation.
    • Competitions Events -The game also provides a solution for extensive business competitions and events.

    Since the game was first released in 2007, it continually grows and has expanded to Facebook, the widely renowned social network, where it has nearly 3500 active monthly users. Here in the CEO Game we tackle relatively similar issues to the ones IndustryMasters deals with, with micro and macroeconomics concepts such as product life cycle, economies of scope and scale, benchmarking and much more. Moreover, we strongly believe in creating and providing a real world business environment, influenced by day-by-day events and trends, thus creating a new, addictive, easy to learn, fun to master challenging simulation which will help predict and maneuver the global economic markets.

    Omer Shachnai

    The CEO Game.

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  • 09Oct

    Earlier this summer, Microsoft unleashed its newest innovation, a hands-free motion-sensitive control system that would allow a player to control the action of games with full body movement. Project Natal does this without making the user strap on a single sensor! Instead, it uses a self-contained module that is simply added onto the Xbox 360. The video camera in it tracks body placement and movement, reads depth, tracks 48 of your body’s joints, and can track multiple players. Project Natal can even differentiate your patterned shirt from the pattern on the upholstery and your voice from background noise. This bold project completely eliminates the need for hand-held controllers and allows the player to more fully immerse themselves in the world of the game.

    Project Natal - Changing The Way We Play
    Project Natal – Changing The Way We Play

    So what does this mean for serious gaming? Obviously, seamless interaction between player and game means that simulations can be that more engaging, life-like, and therefore educational. For serious games such the army training game that we discussed earlier or flight simulations, the applications are immediate and clearly beneficial. Project Natal can sense and track a person crawling on the floor like a war simulation, or can sense a pilot’s motions in a game simply by having the player hold out his hands as though he is holding onto a wheel. In this way, it can give people extra experience in physical tasks that are otherwise hard to simulate.
    But it seems that Project Natal will have serious application to other simulations that don’t focus on physical dexterity, including business simulations. In one demo of Project Natal, a woman interacts with a boy called Milo onscreen. Milo converses fluently with the demonstrator, picking up her mood by the tone of her voice and responding accordingly, and “taking” a picture she drew from her — and he recognizes it as an orange fish! There is a lot of potential for such intelligent, sensitive characters to interact with people in business simulations. Much of the job of a CEO is interaction with people, be they clients, workers, or peers. If Microsoft can actually pull of such detailed, responsive characters, the potential for serious gaming of all sorts is astounding.
    Microsoft has yet to announce when Project Natal will become available, but keep your ears open for this exciting new development in gaming. Until then, game your heart out with other serious games, including, of course, the CEO Game.

    Tamar.

    The CEO Game.

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  • 07Oct

    eRepublik is an online multi-player simulation game and a social network that was developed by eRepublik labs and was launched in October 2008. The idea behind the game was to create a virtual world, which is based on the real world, in which every participant can take part in determining his country’s future. Players, who are referred to as citizens,  can determine financial policies, affect local and national politics, create and join political parties, build their own businesses and even wage war on other countries. eRepublik uses the combination of a social networking platform and a strategy game to create a virtual realm of what might our world look like if things had gone different.

    eRepublik – Managing the New World

    eRepublik – Managing the New World

    eRepublik is built out of three main modules:

    • Economic Module – eRepublik simulates a virtual economy in which every player can simulate his own business. The economy is affected by the local financial relations between the companies and by the global economy. eRepublik also allows each country to determine its local financial policies and use them to affect the global economy.
    • Political Module –In eRepublik , once a certain citizen achieves the required amount of experience, the citizen can take part in his own country’s politics. Each country has its own parties, congress and president and each year eRepublik holds an election for all of those positions.
    • War Module – The President of each country can decide, after the approval of his congress, to wage war over other countries. War is an important influence on the financial growth of every country.

    Since its release at 2008, eRepublik has won a few awards including “The Future of Web Apps“ Award and has raised over 2.5 million Euros. In the CEO Game we use similar baselines to those used in eRepublik. We believe that integrating real-world data into a business simulation can create a simulation that is more relevant than ever and will assist in learning how the local and global financial markets work.

    Ailon.

    The CEO Game.

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  • 03Oct

    Predicting what the future holds for our product might be one of the most interesting questions out there, but until someone will build a time-traveling machine all we have to estimate the future are our business simulations. An example of such business simulation that assists in predicting the success of video game products is simExchange. simExchange is an online business simulation game that helps predict the success of products in the video game world by acting as a virtual stock market. The game allows players to predict the quantity of sales and types of reviews that upcoming products might get. simExchange uses the “wisdom of the crowds” to assist in predicting the future of upcoming video games.

    Well, how does it work?

    Using the virtual stock market, the business simulation allows players to predict the success of the video game/console or what reviews a video game might get. The players create these predictions by using a global stock market in which they can buy or sell stocks of the upcoming video game. Using those stocks the game tries to forecast the how one video game might succeed or fail. The trade inside the game consists of three types of contracts: Stocks, NPD Futures (Assuming Sales) and Metacritic Futures (Assuming critic reviews).

    Who uses this game?

    The simExchange business simulation has been noted to be used by real-world investors who seek data that will assist in analyzing the future of the market. Also the data received from this business simulation was noted to be used by Wall Street analysts such as Michal Pachter.

    The idea behind the CEO game is based on the same concept: Allowing the wisdom of the crowds to predict the success or failures of management process or products. This is way using the CEO game as business simulation might assist in improving your business management skills.

    Console Sales Prediction

    Console Sales Prediction

    Ailon.

    The CEO Game.

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  • 01Oct

    We’ve been doing a lot of discussing about different business simulations over the past few weeks. We’ve covered rollercoasters, lemonade stands, and even dictatorships. With all of these big, classic games we’ve been discussing, it seems that my favorite business simulation ever has been left out: Diner Dash.

    Diner Dash is all about time management

    Diner Dash is all about time management

    Diner Dash is a fantastically addictive business simulation that focuses on a much smaller world than most of the business simulations we have already discussed. In it, you are Flo, the waitress (I like to think of Flo as both waitress and CEO, since there is no evidence of other management). Just as in real life, Flo’s restaurant starts out small — two tables for two customers each. But as you become more and more successful, the Diner becomes larger, more attractive, gets accessories (such as a coffee machine) and Flo’s wardrobe even gets an upgrade! Diner Dash is all about time management and anticipating (and meeting) your customers’ needs; two things, I think, which are key for any manager. No one is born a business tycoon. We all start small — Flo’s Diner is a great place to start.
    For those of you who aren’t into waitressing, Play First, the company which produces Diner Dash (and Diner Dash 2, Flo on the Go, Munchkin Lunchkin, and the rest of the Flo series) produces a number of similarly lovely and addictive business simulations. Some of the more exotic ones are Passport to Perfume, in which you are an aspiring perfume creator,  Farm Frenzy, in which you have to do everything from plant grass to collect produce, and Wendy’s Wellness, in which you create wellness centers that promote renewal and relaxation. Whether you secretly wish to be a sushi chef or run a zoo, Play First has got the business simulation for you, well, at least until the CEO Game comes out. Just make sure you don’t start up right before you have a big assignment due — trust me, time flies when you’re playing CEO.
    The CEO Game.
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